DOTA was born here (as “Defense of the Ancients”), birthing the MOBA phenomenon.
→ Tower Defense golden age: Maps like Wintermaul and Green TD defined the formula.
→ RPG revolution: Dark Deeds, Risk Universalis, and Kodo Tag became subculture hits.
Developer's Description
Be witness to Arthas’ final fall to darkness. Stand alongside Kael’thas as blood elves fight to survive. Command Lady Vashj’s naga over sunken ruins. Guide Maiev’s desperate chase across broken realms. This is the peak of Warcraft’s greatest tragedy — where heroes fall, kingdoms burn, and an ancient evil awakens beneath the ice.
But beneath the epic campaigns, our true legacy stands:
The World Editor.
We didn’t give you a game. We provided you with a universe-building engine. Sculpt terrain with divine authority. Author triggers without lines of code. Reinvent rules, armies, and destinies
You solidified Tower Defense with maps that became legendary.
You created RPGs, rule-breaking party games, and stories beyond our wildest dreams.
You took a strategy game and turned it into a Big Bang of imagination.
The Frozen Throne isn’t only a page in the history of Azeroth. It was the last great playground of unmissible concepts — where a teenager with a dream could bring about the next-gen phenomenon. Twenty years on, your maps remain on Battle.net. Your innovation still echoes in each autochess, each hero shooter, each custom server that’s humming with life.